February 26, 2008
Python GUI programming platforms for Windows
[Edit]
By popular demand, I've added a section on PyGTK. See bottom of post.
There are several platforms for programming Windows GUI applications in Python. Below I outline a few of them, with a simple "hello world" example for each. Where I've lifted the example from another site, there's a link to the source.
Tkinter
Tkinter is the ubiquitous GUI toolkit for Python. It's cross platform and easy to use, but it looks non-native on just about every platform. There are various add-ons and improvements you can find to improve the look and feel, but the basic problem is that the toolkit implements its own widgets, rather than using the native ones provided on the platform.
Pros
- Most portable GUI toolkit for Python
- Very easy to use, with pythonic API
Cons
- Non-native look and feel out of the box
Hello world example (code source):

la = Tk.Label(None, text='Hello World!', font=('Times', '18′))
la.pack()
la.mainloop()
wxPython
wxPython is probably the most popular GUI toolkit for Python. It's a wrapper for the wxWidgets C++ toolkit, and as such it betrays a few unpythonic edges (like lumpy case, getters and setters, and funky C++ errors creeping up occasionally). There are a few pythonification efforts on top of wxPython, such as dabo and (the now apparently moribund) wax.
Pros
- Highly cross platform
- Relatively mature and robust
- Uses native Windows widgets for authentic look and feel
Cons
- Must include large wx runtime when packaging with py2exe (adds ~7 MB)
- Cross platform nature makes accessing some native platform features (like ActiveX) difficult to impossible
Hello world example (code source):

class Application(wx.Frame):
def __init__(self, parent):
wx.Frame.__init__(self, parent, -1, 'My GUI', size=(300, 200))
panel = wx.Panel(self)
sizer = wx.BoxSizer(wx.VERTICAL)
panel.SetSizer(sizer)
txt = wx.StaticText(panel, -1, 'Hello World!')
sizer.Add(txt, 0, wx.TOP|wx.LEFT, 20)
self.Centre()
self.Show(True)
app = wx.App(0)
Application(None)
app.MainLoop()
.NET with IronPython
IronPython is a .NET implementation of Python. As of 1.0 it has full support for Python 2.4 features, and the 2.0 version will duplicate the Python 2.5 feature set. Although there are many CPython libraries/modules that won't run under IronPython (namely, the ones relying on compiled extensions that have not yet been ported), this lack is partially made up by the huge .NET library.
One cool thing about IronPython is that you can easily create lightweight .exe files that you can ship off to your friends — although you pay for this with a dependency on the .NET runtime, which you can't count on random Windows users to have installed.
Of course, when you go the IronPython route, you take all that comes with it: the good things, like access to .NET libraries and possibly the easiest/cleanest optimization path of any Python implementation (C#); and the bad things, like dependence on the .NET runtime and danger of getting caught on the MS upgrade treadmill.
Another way of getting at the .NET libraries is Python.NET, which adds two files to your Python directory to enable you to call the CLR from CPython.
Pros
- Leverage .NET libraries
- Easily create .exe files
Cons
- Depends on .NET runtime
Hello world example (code source):

sys.path.append(r'C:\Python24\Lib')
import clr
clr.AddReference("System.Windows.Forms")
from System.Windows.Forms import Application, Form
class HelloWorldForm(Form):
def __init__(self):
self.Text = 'Hello World'
self.Name = 'Hello World'
form = HelloWorldForm()
Application.Run(form)
PyQT
PyQT is probably the third most widely used GUI toolkit, after wxPython and Tkinter. It has a dual commercial/GPL license (Edit: but it does let you use other open-source licenses; see comments below). I have to admit that this made it a non-starter for me: I don't want to pay for my toolkit when there are others just as good or better that are free; and when I do release open-source software, I want to choose my own license. For others, the GPL might be a non-issue or a plus, so I've left it off my pro/con list.
Pros
- Highly cross platform
- Very easy to use
- Highly mature
- Decent looking widgets
Cons
- Somewhat non-native look and feel (though much better than Tkinter)
- Must include large runtime when packaging with py2exe
Hello world example (from PyQT docs):

from PyQt4 import QtGui
app = QtGui.QApplication(sys.argv)
hello = QtGui.QPushButton("Hello world!")
hello.resize(100, 30)
hello.show()
sys.exit(app.exec_())
Pyglet
Pyglet is kind of the new kid on the block in terms of GUI toolkits, but it sure made a splash. It implements its own windowing system, but with no dependencies other than Python (for Python 2.5 users). You will need OpenGL to do decent 3D graphics, but that's hardly a black mark for pyglet — other libraries would love to make it this easy.
Pros
- High degree of freedom for GUI creation
- Only depends on Python
- Large number of widgets
Cons
- Purposely doesn't duplicate the native platform look and feel
- Although there are a lot of widgets, you'll have to roll your own for many things the platform gives you for free.
Hello world example (slightly modified from code source):

from pyglet import window
win = window.Window(width=300, height=150, caption="Hello World")
ft = font.load('Arial', 36)
text = font.Text(ft, 'Hello, World!')
while not win.has_exit:
win.dispatch_events()
win.clear()
text.draw()
win.flip()
Win32 with ctypes
Of course, all you really need to write GUI applications on Windows with Python is your trusty ctypes module and a well worn copy of Petzold. The benefit of this style is that you're working right down at the system API level, with nothing to get in your way. The disadvantage is that you're working right down at the system API level, with nothing to relieve you from all that boilerplate (unless you write your own abstraction layer on top; see Venster, below…).
Pros
- Enables high level of control
- Straightforward if familiar with Win32 API
- No added complexity or buried functionality due to need to be cross-platform
- Lightest of all Windows GUI programming methods using Python
Cons
- All the complexity and inconsistency of Win32 API in gory detail
- Lack of high-level libraries (have to write more code)
Hello world example (long, ain't it?):

import win32con
WNDPROC = WINFUNCTYPE(c_long, c_int, c_uint, c_int, c_int)
NULL = c_int(win32con.NULL)
_user32 = windll.user32
def ErrorIfZero(handle):
if handle == 0:
raise WinError()
else:
return handle
CreateWindowEx = _user32.CreateWindowExW
CreateWindowEx.argtypes = [c_int,
c_wchar_p,
c_wchar_p,
c_int,
c_int,
c_int,
c_int,
c_int,
c_int,
c_int,
c_int,
c_int]
CreateWindowEx.restype = ErrorIfZero
class WNDCLASS(Structure):
_fields_ = [('style', c_uint),
('lpfnWndProc', WNDPROC),
('cbClsExtra', c_int),
('cbWndExtra', c_int),
('hInstance', c_int),
('hIcon', c_int),
('hCursor', c_int),
('hbrBackground', c_int),
('lpszMenuName', c_wchar_p),
('lpszClassName', c_wchar_p)]
def __init__(self,
wndProc,
style=win32con.CS_HREDRAW | win32con.CS_VREDRAW,
clsExtra=0,
wndExtra=0,
menuName=None,
className=u"PythonWin32",
instance=None,
icon=None,
cursor=None,
background=None,
):
if not instance:
instance = windll.kernel32.GetModuleHandleW(c_int(win32con.NULL))
if not icon:
icon = _user32.LoadIconW(c_int(win32con.NULL),
c_int(win32con.IDI_APPLICATION))
if not cursor:
cursor = _user32.LoadCursorW(c_int(win32con.NULL),
c_int(win32con.IDC_ARROW))
if not background:
background = windll.gdi32.GetStockObject(c_int(win32con.WHITE_BRUSH))
self.lpfnWndProc=wndProc
self.style=style
self.cbClsExtra=clsExtra
self.cbWndExtra=wndExtra
self.hInstance=instance
self.hIcon=icon
self.hCursor=cursor
self.hbrBackground=background
self.lpszMenuName=menuName
self.lpszClassName=className
class RECT(Structure):
_fields_ = [('left', c_long),
('top', c_long),
('right', c_long),
('bottom', c_long)]
def __init__(self, left=0, top=0, right=0, bottom=0 ):
self.left = left
self.top = top
self.right = right
self.bottom = bottom
class PAINTSTRUCT(Structure):
_fields_ = [('hdc', c_int),
('fErase', c_int),
('rcPaint', RECT),
('fRestore', c_int),
('fIncUpdate', c_int),
('rgbReserved', c_wchar * 32)]
class POINT(Structure):
_fields_ = [('x', c_long),
('y', c_long)]
def __init__( self, x=0, y=0 ):
self.x = x
self.y = y
class MSG(Structure):
_fields_ = [('hwnd', c_int),
('message', c_uint),
('wParam', c_int),
('lParam', c_int),
('time', c_int),
('pt', POINT)]
def pump_messages():
"""Calls message loop"""
msg = MSG()
pMsg = pointer(msg)
while _user32.GetMessageW(pMsg, NULL, 0, 0):
_user32.TranslateMessage(pMsg)
_user32.DispatchMessageW(pMsg)
return msg.wParam
class Window(object):
"""Wraps an HWND handle"""
def __init__(self, hwnd=NULL):
self.hwnd = hwnd
self._event_handlers = {}
# Register event handlers
for key in dir(self):
method = getattr(self, key)
if hasattr(method, "win32message") and callable(method):
self._event_handlers[method.win32message] = method
def GetClientRect(self):
rect = RECT()
_user32.GetClientRect(self.hwnd, byref(rect))
return rect
def Create(self,
exStyle=0 , # DWORD dwExStyle
className=u"WndClass",
windowName=u"Window",
style=win32con.WS_OVERLAPPEDWINDOW,
x=win32con.CW_USEDEFAULT,
y=win32con.CW_USEDEFAULT,
width=win32con.CW_USEDEFAULT,
height=win32con.CW_USEDEFAULT,
parent=NULL,
menu=NULL,
instance=NULL,
lparam=NULL,
):
self.hwnd = CreateWindowEx(exStyle,
className,
windowName,
style,
x,
y,
width,
height,
parent,
menu,
instance,
lparam)
return self.hwnd
def Show(self, flag):
return _user32.ShowWindow(self.hwnd, flag)
def Update(self):
if not _user32.UpdateWindow(self.hwnd):
raise WinError()
def WndProc(self, hwnd, message, wParam, lParam):
event_handler = self._event_handlers.get(message, None)
if event_handler:
return event_handler(message, wParam, lParam)
return _user32.DefWindowProcW(c_int(hwnd),
c_int(message),
c_int(wParam),
c_int(lParam))
## Lifted shamelessly from WCK (effbot)'s wckTkinter.bind
def EventHandler(message):
"""Decorator for event handlers"""
def decorator(func):
func.win32message = message
return func
return decorator
class HelloWindow(Window):
"""The application window"""
@EventHandler(win32con.WM_PAINT)
def OnPaint(self, message, wParam, lParam):
"""Draw 'Hello World' in center of window"""
ps = PAINTSTRUCT()
rect = self.GetClientRect()
hdc = _user32.BeginPaint(c_int(self.hwnd), byref(ps))
rect = self.GetClientRect()
flags = win32con.DT_SINGLELINE|win32con.DT_CENTER|win32con.DT_VCENTER
_user32.DrawTextW(c_int(hdc),
u"Hello, world!",
c_int(-1),
byref(rect),
flags)
_user32.EndPaint(c_int(self.hwnd), byref(ps))
return 0
@EventHandler(win32con.WM_DESTROY)
def OnDestroy(self, message, wParam, lParam):
"""Quit app when window is destroyed"""
_user32.PostQuitMessage(0)
return 0
def RunHello():
"""Create window and start message loop"""
# two-stage creation for Win32 windows
hello = HelloWindow()
# register window class…
wndclass = WNDCLASS(WNDPROC(hello.WndProc))
wndclass.lpszClassName = u"HelloWindow"
if not _user32.RegisterClassW(byref(wndclass)):
raise WinError()
# …then create Window
hello.Create( className=wndclass.lpszClassName,
instance=wndclass.hInstance,
windowName=u"Hello World")
# Show Window
hello.Show(win32con.SW_SHOWNORMAL)
hello.Update()
pump_messages()
RunHello()
Venster
Venster was a very promising wrapper over the Win32 API, borrowing heavily from WTL and ATL windowing techniques. Unfortunately, the project hasn't been updated in several years, and doesn't support the latest versions of Python (especially after ctypes.com was dropped).
Pros
- Rational abstraction layer on top of Win32
- Use to write native, lightweight (relatively speaking) GUI applications
- Has most of the cool Win32 tricks like hosting ActiveX and Coolbars
Cons
- Out of date; not updated in several years
Hello world example (code source):

from venster.wtl import *
from venster import gdi
class MyWindow(Window):
_window_title_ = "Hello World"
_window_background_ = gdi.GetStockObject(WHITE_BRUSH)
_window_class_style_ = CS_HREDRAW | CS_VREDRAW
def OnPaint(self, event):
ps = PAINTSTRUCT()
hdc = self.BeginPaint(ps)
rc = self.GetClientRect()
msg = "Hello World"
gdi.TextOut(hdc, rc.width / 2, rc.height / 2, msg, len(msg))
self.EndPaint(ps)
msg_handler(WM_PAINT)(OnPaint)
def OnDestroy(self, event):
PostQuitMessage(NULL)
msg_handler(WM_DESTROY)(OnDestroy)
myWindow = MyWindow()
application = Application()
application.Run()
PyGTK
PyGTK seems to have a lot going for it as a cross-platform toolkit. It's also licensed under the LGPL, which I like a lot more than the GPL of PyQT. Unfortunately, it doesn't use native Windows widgets; it does a pretty good job of faking it, but it stands out like a Win32, .NET, or wxPython app wouldn't.
Pros
- Cross platform
- Lots of widgets
- Voluminous (if somewhat disorganized) documenation
Cons
- Native Win32 widgets not used (looks good, but not quite all the way there)
- Must include large runtime when packaging with py2exe
Hello world example (code source):

pygtk.require('2.0′)
import gtk
class HelloWorld:
def hello(self, widget, data=None):
print "Hello World"
def delete_event(self, widget, event, data=None):
print "delete event occurred"
return False
def destroy(self, widget, data=None):
print "destroy signal occurred"
gtk.main_quit()
def __init__(self):
self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
self.window.connect("delete_event", self.delete_event)
self.window.connect("destroy", self.destroy)
self.window.set_border_width(10)
self.button = gtk.Button("Hello World")
self.button.connect("clicked", self.hello, None)
self.button.connect_object("clicked", gtk.Widget.destroy, self.window)
self.window.add(self.button)
self.button.show()
self.window.show()
def main(self):
gtk.main()
if __name__ == "__main__":
hello = HelloWorld()
hello.main()
Wow. You even talk about Venster and you don’t talk about pygtk?
Interesting review …
But me, for my cross platform apps, I use pygtk, and really happy with it …
You forget to mention the new uxpython too http://www.uxpython.com/ !? which is an original initiative !
@Zootropo
pygtk is certainly more mainstream than venster, but I’m writing specifically about Windows development. I figure that between Tkinter and PyQT, that’s plenty of non-native widget sets…
@manatlan
I’ve kind of been keeping my eye on uxpython, but I’d like to see it get beyond alpha before playing with it. I suppose Venster isn’t in much better shape, but I included it because of the potential I see in it.
I was appalled when I saw the length and complexity of the ‘Win32 with ctypes’. Just thinking about trying to use Win32 to make a GUI in any language makes me apprehensive. I thought it slightly jocular that you included it as a viable option, haha. I use wxPython.
Tcl/Tk 8.5 supports the underlying native theme engine. Hopefully the Tcl/Tk bindings get updated.
Screenshots: http://wiki.tcl.tk/13636
8.5 Release: http://tcl.tk/software/tcltk/8.5.tml
Don’t forget Jython and Swing or SWT
@David Cimini
Well, in fairness the Win32 stuff is a lot simpler than wxPython. With wxPython it’s all under the hood, but there you’ve got C++ abstracting away the platform, then wxPython sitting on top of that. Tuck the Python Win32 code away in some libraries, and you get something elegant like Venster. Plus it’s easier to develop because it’s Python. But I don’t think single-platform development is really sexy enough to get enough people to make something like wxWidgets, more’s the pity.
@Asd
Yeah, yeah :)
Nice and fair in general.
For Tkinter: It does use some native widgets (scrollbars for example, file dialogues and some others), but in general widgets are foreign. For Python 2.6 there would be the possibility to use the new ttk package (there is a wrapper at unpythonic for 2.5 too, see http://tkinter.unpythonic.net/wiki/UsingTile). That would bring your looks up to the standard seen at http://tkdocs.com.
”
… it betrays a few unpythonic edges (like lumpy case, getters and setters, …) …
”
In the current realease of wxPython 2.8.x there’s no need to use getters and setters. The getters and setters are still there, but one can use properties instead.
I have written quite a bunch of windows apps with pygtk, it’s no problem and works very well, you should really add it to your list.
@tante
OK, you convinced me :) I added a pygtk example.
But sorry, jython and a Web server are going to have to wait for the “every possible way to develop a GUI on Windows” post :)
“Another way of getting at the .NET libraries is Python.NET, which modifies the CPython executable to enables use of the CLR.”
This statement is inaccurate. The only thing you need to do to use Python.NET is copy two files into your Python directory (Python.Runtime.dll and clr.pyd). Programming Winforms through Python.NET is easier than through IronPython, since you get to use all the libraries that you’re used to.
@Feihong Hsu
Thanks, I fixed it.
Win32 with ctypes made me cry in disbelief.
Well, if you don’t want to do the Jython version here it is:
from javax import swing
frame=swing.JFrame(”Hello World”)
frame.size = (300, 300)
frame.contentPane.add(swing.JLabel(”Hello, World!”))
frame.defaultCloseOperation=swing.JFrame.EXIT_ON_CLOSE
frame.visible=1
Are some of the recent updates to Tk supposed to bring a more native look to apps? Hopefully this will become part of the standard Python distro soon.
Please notice the tk “tile” extension as applied to Tkinter. This is a major Tk face lift which brings style-based native look to virtually all platforms. I hope it can be included soon in Tkinter as it is now part of the official 8.5.1 Tcl/Tk release.
This was really useful!
@ Asd what does the Jython window/text look like?
~J3ff
I would also like to see Jython/Swing included. Swing may be a bit bloaty to some, but it’s really very powerful. I always say it makes doing simple things complicated, and complicated things simple.
Since jre 1.6, swing renders natively on windows, linux (gtk), and OSX.
I think if .NET is included, so should Java :)
@RoySV
I have heard of Python programmers hacking together their installations to use the latest version of Tk, but I’m not sure when it will be in the official release. I’ve seen it, and it will definitely make Tkinter a bigger contender as a GUI platform.
@Asd
Thanks for the code! It’s not so much the code that keeps me from adding it to my list, but getting it installed and set up on my machine so I could get a screen shot.
@Inopia
“I think if .NET is included, so should Java :)”
I can see your point, but this post is specifically about Windows GUI programming, and nowadays that is more and more about .NET…
That Jython code will appear using the cross platform look and feel by default. Here is some that switches on the native look and feel (I’ve also added a button so the L&F is more obvious):
from javax.swing import UIManager, JFrame, JButton, JLabel
from java.awt import FlowLayout
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName())
frame = JFrame(”Hello World”)
frame.size = (300, 300)
frame.contentPane.layout = FlowLayout()
frame.contentPane.add(JLabel(”Hello, World!”))
frame.contentPane.add(JButton(”Button”))
frame.visible = 1
And here is a screenshot under XP: http://i31.tinypic.com/2rz9i5j.jpg
Installing Jython is very easy if you have Java installed. Also Java GUIs are a lot more common than you might think, especially for in-house apps in big companies. In that role is outnumbers .NET significantly.
The Qt license is GPL+exceptions. Those exceptions let you use it with pretty much any common license, including:
Academic Free License
2.0 or 2.1
Apache Software License
1.0 or 1.1
Apache License
2.0
Apple Public Source License
2.0
Artistic license
From Perl 5.8.0
BSD license
“July 22 1999″
Common Public License
1.0
GNU Library or “Lesser”
General Public License (LGPL)
2.0 or 2.1
Jabber Open Source License
1.0
MIT License
(as attached)
Mozilla Public License (MPL)
1.0 or 1.1
Open Software License
2.0
OpenSSL license (with original
SSLeay license) “2003″ (”1998″)
PHP License
3.0
Python license (CNRI Python License)
(as attached)
Python Software Foundation License
2.1.1
Q Public License
v1.0
Sleepycat License
“1999″
W3C License
“2001″
X11 License
X11R6.6
Zlib/libpng License
(as attached)
Zope Public License
2.0
http://trolltech.com/products/qt/gplexception
You could give Mozilla’s XULRunner an honorary mention since ActiveState’s work on Open Komodo is making this more attractive (and Mark Hammond did some work on python DOM scripting in Mozilla).
http://www.activestate.com/openkomodo/
Seems Venster got som love today from Thomas Heller:
http://sourceforge.net/mailarchive/message.php?msg_name=47C560A6.5070107%40ctypes.org
@Roberto Alsina
Thanks, I corrected the section on PyQT
@Bajusz Tamás
Yes, I saw that! Very good news.
Saw a mention of my project uxpython in my server logs and followed it here :-)
HelloWorld in uxpython:
————————————————-
from uxGUI import *
class myWindow(uxWindow):
def init(self):
self.caption = “Tiny”
def A1(a): a.ob.text = “You clicked me”
uButton(None,self).addEvent(’click’,A1)
myWindow().app.run()
————————————————-
and my self summary according to criteria in post:
Pros
- Super Python focused, entire toolkit in python no c/c++ disconnect
- Very flexible and extensible
- Uses cairo and pango
- Platform native rendering through cairo eg. GDI on win32
Cons
- Does not use native widgets
- Limited widgets at this time
- Alpha quality at this time
- 4MB of dependencies - cairo,pango and related.
@Gerdus van Zyl
Thanks for the code!
Some may find this approach interesting also:
http://www.artima.com/weblogs/viewpost.jsp?thread=208528
>>@David Cimini
>>Well, in fairness the Win32 stuff is a lot simpler than >>wxPython. With wxPython it’s all under the hood, but there >>you’ve got C++ abstracting away the platform,
Have you ever tried using wxPython?
You can put up a window in less than 10 lines of python, which is far simpler than going through Win32 with or without ctypes.
There is another level of abstraction for wxPython, called PythonCard, but the gui designer is too tedious and suffers from lack of good documentation. I’ve started with QT/pyQT and have moved to wx without looking back. QT is a pain in the neck to install/compile, wx has a simple installer (at least for windows platforms).
QT does have a GUI designer, which is cumbersome to use and not like any other (non-python) GUI designers I’ve worked with. If wx had a GOOD GUI designer (which would be like Delphi or VB), it would be icing on the cake. But, I still use wx even without the designer, and still have no regrets.
@TC
I’ve used wxPython fairly extensively. I agree that it’s easier to use. But that doesn’t mean it’s intrinsically simpler; just that the complexity has been done already and tucked away in libraries.
I find Venster, which is built on top of ctypes, to be easier to use and more powerful than wxPython for Windows programming. That’s probably because I did a lot of Win32 programming back in the day.
Aside from a much more mature platform, the big win of wxPython over Win32 for Windows-only programming (IMHO) is sizers; but those of course have their own complications.
I disagree with TC that:
————-
There is another level of abstraction for wxPython, called PythonCard, but the gui designer is too tedious and suffers from lack of good documentation.
————-
I can’t imagine how one can classify the Pythoncard designer as “tedious”. I’ve tried a number of others and I would rate it as “at par”. As to documentation, it’s also “at par” with most of the open source projects. What it lacks in documentation is more than compensated by the many well coded sample programs. I’ve always wanted to look for a “go-to” Python GUI package but so far, I have not found any that are more productive than Pythoncard.
Thanks Veryyyyyyy Much
this is very very usefull
Have you managed to compile PyQt with MinGW?
When the QtGui is linking I have a trouble:
mingw32-make[1]: Entering directory `C:/Downloads/_Python/PyQt-win-gpl-4.3.3/QtGui’
g++ -mthreads -Wl,-enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc -shared -Wl,-subsystem,windows -Wl,-s -o QtGui.pyd sipQtGuicmodule.o sipQtGuiQMap.o sipQtGuiQVector.o sipQtGuiQWorkspace.o sipQtGuiQWidgetAction.o sipQtGuiQWhatsThis.o sipQtGuiQRegExpValidator.o sipQtGuiQDoubleValidator.o sipQtGuiQIntValidator.o sipQtGuiQValidator.o sipQtGuiQUnd
and etc…
many many object-files
The input line is too long)
mingw32-make[1]: *** [QtGui.pyd] Error 255
mingw32-make[1]: Leaving directory `C:/Downloads/_Python/PyQt-win-gpl-4.3.3/QtGui’
mingw32-make: *** [install] Error 2
so I can’t built PyQt.
RE: JYTHON
1. It’s not really Python. I mean, you don’t import Jython into Python and then start writing GUI. Jython is jython is java. I think the article focuses only those that can be run by the “real” Python.
2. A more jythonic code would be:
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName())
frame = JFrame(”Hello World”, size=(300, 300))
fc = frame.contentPane
fc.layout = FlowLayout()
fc.add(JLabel(”Hello, World!”))
fc.add(JButton(”Button”))
frame.show()